Ambient light and contrast

The light falling on the screen from the room.

Unit
lux
Standard
AVIXA V201.01 (ISCR) context
ISO 21118
Context
1:110:1100:11,000:10100200300ambient light on the screen, lux (illuminance)15:1(white + ambient) ÷ (black + ambient)
Screen white
234 cd/m²
Ambient adds
15.9 cd/m²
System contrast
15:1
Kept
1.5 %
of 1,000:1
Show the numbers
Image2.20 m wide, 16:9, 2.72 m², gain 1.00
Native (illustrative)1,000:1
FormulaL_white = lm × gain ÷ (π A); L_ambient = lux × gain ÷ π

No AVIXA category bands are drawn. ANSI/AVIXA V201.01 (ISCR) defines four viewing categories (passive viewing, basic decision making, analytical decision making, full motion video), but we could not verify its minimum ratios from a public source, so we do not show numbers we cannot cite. The native contrast and the ambient levels here are illustrative.

A curve of system contrast against ambient light on the screen. A 2,000 lumen projector on a 2.2 metre wide screen gives 234 nits of white and an illustrative native contrast of 1,000 to 1. At 50 lux of ambient light the contrast falls to 15 to 1. AVIXA ISCR category bands are not shown because their thresholds could not be verified.

How to compare it

Ambient light(lux)

Drives the required projector output. Ambient light adds to black and so destroys contrast directly: ISCR is the projector's contrast as seen in the room.

ISCR viewing category

AVIXA's four viewing-requirement classes for image system contrast ratio.

Powers our 'how bright do I need?' calculator. Read the minimum ratio for each class from the standard before publishing numbers.

Standard: ANSI/AVIXA V201.01:2021

Deep cut

Ambient light. System contrast = (projected white + ambient) ÷ (projected black + ambient). Even 5 lux on a gain-1 screen adds ~1.6 nits to black, dwarfing the native black of any projector.

ISCR viewing category. The standard applies to all display types, not just projection, and replaced the older INFOCOMM 3M-2011 PISCR.

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